PIXSO VS SKETCH

A Sketch alternative your whole design team can open

Bring your Sketch files into Pixso and create together in the browser. Give Mac and Windows designers the same shared canvas, with reusable components, interactive prototypes and developer handoff close at hand.

Browser-based UI design for teams working across platforms.

Pixso browser editor displaying a shared UI library with reusable component examples
Keep reusable UI and the designs built from it in a shared workspace.

Design together across platforms

Create and edit UI in the browser, whether your designers use Mac or Windows.

Bring the work you already have

Import Sketch design files, with a dedicated route for shared libraries and the documents that use them.

Keep the whole team close

Share editable designs, prototype flows, comments and implementation details in Pixso.

THE PLATFORM DECISION

Pixso vs Sketch: where does your team need to design?

Sketch offers a native Mac design editor and browser access for sharing, comments and handoff. Pixso lets designers create and co-edit in the browser too. For a team mixing Mac and Windows, that difference changes who can participate directly in the design.

Pixso and Sketch: authoring, collaboration and reusable UI
Your priorityPixsoSketch
Where designers editCreate and edit the interface in a browser on Mac or Windows, with a shared design environment for the team.Create and edit designs in the native macOS app. The web app supports viewing, comments, inspection and sharing rather than full design authoring.
Real-time co-editingDesigners can work together on the same browser canvas, with team feedback beside the work.Editors can co-edit Workspace documents in the Mac app with a subscription. Browser access alone does not provide real-time design editing.
Components and shared librariesCreate components, variants and styles, and publish library updates for teams to apply across files.Libraries share Symbols, styles, Color Variables and other reusable assets. Designers review and accept updates in their documents.
Bringing existing Sketch workImport Sketch files. For linked libraries, prepare the library and its consuming documents for the target team using the dedicated import workflow.Keep native Sketch documents and their established library relationships within your Sketch workflow.
Reviewers and developersShare designs and prototypes, collect comments and give developers the access to inspect details and download prepared assets.Use the web app to review, comment, inspect designs and export assets without requiring reviewers to use the Mac editor.
Working environmentUse our online design workspace, or discuss separately scoped enterprise private deployment on your infrastructure.Use the native Mac app for local design work and a Workspace for online sharing and collaboration.

Compare designer seats, review access and the working environment your team needs.

TAKE YOUR DESIGN WORK WITH YOU

Bring Sketch files, then reconnect your shared library

Start with the screens and components your team has already designed. Pixso supports Sketch file import, plus a dedicated library workflow for teams moving reusable assets and the documents that depend on them.

A familiar design, in a shared canvas

Import a Sketch document into Pixso and continue editing. Check its fonts, layout and important interactions with the original file available, then invite the teammates who will work on it.

Move libraries with their consuming files

Choose the destination team and prepare the library together with the design files that use it. A team administrator imports the shared library; editors can import the design documents. Avoid importing multiple branches or copies of the same library into that team.

Library relationships need the dedicated team-library workflow; importing a single isolated file is not the same migration. Keep the source files while you check main components, instances and library updates.

Pixso file import dialog listing Sketch alongside other supported design formats
Start with an existing design file, then prepare linked libraries for your team.

ONE DESIGN CONVERSATION

Let the team respond to the actual interface

Give everyone a clear place to see the current design and contribute. Designers can co-edit in Pixso while reviewers leave feedback beside the UI, keeping the discussion attached to the details it concerns.

Mac and Windows, on the same canvas

Bring a mixed-platform design team into the same editable file. Use shared components and styles as the interface grows, so decisions can carry from one screen to the next.

From comments to implementation

Connect a prototype for review and give developers the appropriate access to inspect measurements, styles and assets. The design stays the common reference as the project moves forward.

Pixso UI design canvas with interface cards and collaborator comments
Discuss design details where the team can see and edit them.

KEEP YOUR VISUAL LANGUAGE

Try new layouts with AI, then refine them with your components

Generate an editable starting point with Pixso AI and continue shaping the design in the editor. A published library enabled for AI can guide generation with your team's design assets.

Editable layers, familiar design work

Adjust the generated layout, typography and components before adding a screen to the product. Your team stays in control of the final interface.

Design assets that keep working together

Use shared components, variants and styles to build consistency across projects. Pixso MCP can also connect supported AI tools with design context and editing capabilities.

BRING THE PEOPLE BEHIND THE DESIGN

Start with one Sketch project and the team who uses it

For teams across Mac and Windows

Import a representative design and invite a designer, reviewer and developer to work through it together. Start with the free plan, then choose the seats and capabilities that fit the team.

Try a project in Pixso

For enterprise deployment needs

Talk to us about an intranet or private cloud environment, member access and integrations. Private deployment is a separate enterprise arrangement with an agreed scope and support plan.

Explore private deployment

Questions about moving from Sketch to Pixso

Can Windows designers edit in Pixso?
Yes. Pixso's browser editor lets Mac and Windows designers create and co-edit the interface in the same workspace. You do not need a Mac design app to author the UI in Pixso.
Does Sketch already support collaboration?
Yes. Sketch supports real-time co-editing of Workspace documents in its Mac app with a subscription. Its browser app supports viewing, comments and developer inspection. The difference is that Pixso also makes design authoring and co-editing available in the browser.
Can I import my Sketch designs and libraries?
Pixso supports importing Sketch documents and offers a dedicated workflow for shared libraries and their consuming design files. Choose the target team, have an administrator import the library and bring the relevant design documents into that team. Check fonts, components and important interactions against the originals.
Will a single Sketch file import preserve every library link?
A standalone import is not a substitute for the shared-library migration workflow. Prepare the original library and consuming files together, avoid multiple branches or copies of the same library in the target team, and check main-component links and updates after import.
Can I try Pixso before moving all our design work?
Yes. Start with a representative project in the free plan and invite the people who create, review and implement it. Keep your source Sketch documents while you evaluate the workflow; plan features and seat access depend on the option you choose.

Bring your designs. Open them to the whole team.

Try Pixso with a Sketch project and the people who will take it forward.