PIXSO · INTERACTIVE PROTOTYPING

Interactive prototyping tool for apps and websites

Turn app and website screens into interactive prototypes, without code. Shape navigation, overlays and motion, then share the experience with your team from the same design file.

No coding needed. Your screens, interactions and feedback stay together.

An exhibition booking app in Pixso, with blue prototype connections linking browsing, booking and confirmation screens
Go beyond static screens. Give your team an experience they can explore.View full-size image
Watch the prototyping demo
See Pixso interactions in this product video. The interface is shown in English. Create your own prototype

BUILT FOR YOUR NEXT DESIGN REVIEW

Prototype the flows your team needs to review

Make the design decision concrete: the route through an app, the behavior of a website or the experience your team will discuss.

  • App journeys

    Explore onboarding, booking and checkout screens as connected flows, including the route back and the confirmation state.

  • Website interactions

    Show navigation menus, dialogs, animated transitions and scrolling content in a clickable experience.

  • Team reviews

    Let product, design and development explore the same flow and discuss specific screens before implementation.

INTERACTIONS YOU CAN SHOW

Bring navigation, overlays and motion to your UI

Show how menus open, dialogs close and screens respond. Give reviewers the behavior behind the interface before development begins.

Interactions beyond clicks

Use click, hover, drag or timed triggers to demonstrate different responses. Open, switch and close overlays for menus and dialogs while keeping the underlying screen in context.

Motion and scrolling that fit the screen

Adjust transition type, duration and easing to communicate the intended movement. Add vertical or horizontal scrolling for long pages and content strips, or both directions for a map-like view.

Explore prototype triggers and actions
Pixso prototype editor showing a website transition with Single-click navigation and custom Smart animate settings
Control the interaction and its motion beside the design it brings to life.

DESIGN AND PROTOTYPE TOGETHER

Design and prototype in the same file

Turn the frames in your Pixso file into an interactive experience. Refine layouts and visual states alongside the connections between screens, without rebuilding them as a separate presentation.

Reuse the interface you are designing

Work with the same screens and components as the design evolves. Keep the prototype close to the layouts, labels and visual states it represents.

From wireframes to detailed UI

Try a simple flow with early wireframes, then add interactions to polished screens. The canvas keeps the whole route visible, from its starting point to the final state.

A travel app in the Pixso editor with four mobile screens and prototype connections across the design canvas
The actual app screens and their interaction paths share one design canvas.

A SHARED EXPERIENCE

Share clickable prototypes and review in context

Give designers, product managers and developers the same flow to explore. A presentation link and comments beside the relevant screen make feedback easier to relate to the design.

A clear starting point for each review

Present a flow from its starting screen so reviewers can follow the intended journey. For a booking flow, for example, the team can explore selection, confirmation and the route back.

Feedback connected to the screen

Use comments to keep questions and suggestions beside the design being reviewed. Return to that context as you refine the interface and its interactions.

A Booksy mobile app prototype in Pixso presentation mode, with the flow list and team comments beside the screen
An interactive presentation and contextual comments make the design easier to discuss.

KEEP CONTEXT THROUGH HANDOFF

Pair prototype behavior with developer specs

Pair the interactive flow with the design information behind it. Pixso keeps the screens, prototype and developer view in one workspace, so your team can communicate both appearance and behavior.

Show the intended behavior

Use the prototype to explain navigation and transitions alongside the screen designs. Give implementation discussions a shared reference.

Keep specifications within reach

Developers can inspect design properties and measurements and export assets in Developer Mode. The prototype supplies the experience; the design supplies the detail.

Pixso Developer Mode showing the selected design, box-model measurements, CSS reference and export-related tabs
Keep the interactive idea alongside the measurements and assets needed for implementation.

PART OF YOUR PRODUCT DESIGN WORKSPACE

From the first idea to the details that ship

Explore the experience

Map the user journey and explore alternatives before committing to detailed screens.

Explore UX design in Pixso

Create the interface

Build the layouts and reusable components that become your interactive prototype.

Explore UI design in Pixso

Support implementation

Keep design properties, measurements and exportable assets accessible to developers.

Explore Developer Mode

Choosing Pixso for prototyping

Do I need coding skills?
No. Create interactions visually in Prototype Mode using frames, triggers, actions and transitions. Preview the result directly in Pixso.
Can I prototype both apps and websites?
Yes. Connect screens for mobile app journeys such as onboarding and booking, or demonstrate website navigation, dialogs and long pages. Click, hover, drag and timed triggers, overlays, scrolling and animated transitions let you express the intended behavior.
Can I use wireframes or existing UI designs?
Yes. Start with simple frames or add interactions to detailed UI in your Pixso file. Continue refining the design and prototype together as your idea develops.
Can my team review the prototype?
Yes. Share a presentation link so teammates can explore the flow and use comments to discuss the design. Access follows the file’s sharing permissions.
What should I compare when choosing a team plan?
Start with who needs to edit design files, who needs developer inspection and who will review the work. Compare seat permissions, collaboration features and workspace limits for those roles on the pricing page. Choose the setup for how your team will create and review prototypes.