Pixso AI

AI UI Design Tools
in Pixso

Start an interface draft from a written brief with the AI tools available in Pixso. Review layout, content, and interaction states, then refine the design with your team.

The button opens the Pixso workspace. Sign-in may be required. Available AI tools depend on your seat, workspace permissions and credits.

Use AI to Draft and Review an Interface

1. Describe the task

Open the AI design entry in your workspace. Describe the screen, its users, the action they need to complete and the content it should contain. Include layout and style constraints that matter to your project.

2. Refine the draft

Treat the first result as a starting point. Check hierarchy, spacing, copy and interaction states. Continue with Pixso's collaborative UI design tools to make the decisions your product needs.

3. Check the whole flow

Review how the screen connects to the rest of the product. Use interactive prototypes to discuss the journey with your team, and keep reusable styles and components in a shared design system.

Check AI Access and Workspace Credits

Pixso lists Design AI and Whiteboard AI for Creator seats. Developer and Collaborator seats include Whiteboard AI access. The tools you can use also depend on the file and workspace permissions available to you.

Personal, team and enterprise AI credits apply to their respective spaces and are not interchangeable. Check the current seat and AI credit details before choosing a plan or starting a task.

Pixso editor AI and Paico are separate services

Paico is the text-to-design service in the Pixso ecosystem. Its credits are separate from AI credits in the Pixso editor. This page opens the Pixso editor; it does not sign you into Paico or promise that either service includes the other's features or credits.

Review AI Designs Before Handoff

  • Check generated copy, data and visual hierarchy against the intended user task.
  • Review important states: empty, loading, error, success and narrow-screen layouts.
  • Check contrast, readable text, labels and interaction behavior before sharing a prototype.
  • Use your team's existing components where they fit, and verify generated assets before publishing.